Review | Toukiden

  • Platform: PlayStation Vita
  • Published By: Tecmo Koei
  • Developed By: Omega Force
  • Genre: Hunting Action
  • ESRB Rating: T for Teen
  • Number of Players: 1-4
  • Release Date: February 2, 2014

Set against a backdrop inspired by various historical periods of Japan, TOUKIDEN: THE AGE OF DEMONS tells the tale of humanity’s last stand for survival. When monstrous demons (Oni) of varying strength and size invaded the world through cracks in space and time and started attacking humans, the only opposition came from the Slayers; a caste that has always secretly protected mankind from their murderous intent.  Eight years after time warped and Oni appeared, a brave young Slayer embarks on a journey to thin the numbers of the enemy and help humanity survive. Players take the role of this young warrior and can fully customize their characters, weapons and armor and form a group of hunters to take down the destructive Oni. – Tecmo Koei

Toukiden is a tale of a world destroyed by war between rampaging demonic hordes – known as Oni. It usually feels lazy to explain a game by pointing at another one, but Toukiden is follows heavily on its inspiration – Monster Hunter, it copies it so well that the comparison is truly unavoidable. You slay big demons. That is the big attraction from the beginning to the end. The game has a very few selection of weapons but many chances to make them greater with an upgrade system. Toukiden comes with the works, demon design, spell casting and Mind’s Eye special ability, which highlights weak demon-parts. The game is very simple since the objective of the game itself, is to just kill demons. This game though it sounds promising is incredibly underwhelming. The graphics on the other hand are not. The fight scenes run fairly smoothly only varying with the size of the fight. This does not mean that it is a bad game. In a way it’s fun but killing Demons stays fun for only so long.


Toukiden allows players the role of being a part of demon-fighting warriors, known as a Slayers. Customize your characters, your weapons and armor, and create a super butt kicking Oni-demon destroying team. The Oni-demons, as their name hints, are demons who have invaded the world through cracks in space and time.

You start out destroying clutches of little critters, and build up to fight against large monsters. This happens fairly quickly, and you face actual threats within your first hour of gameplay. This is where the repetition begins to kick. As you continue to go on you continue to kill the same large monsters which truly kills the luster of the game. Variety is the spice of life and Toukiden is season less.  This is definitely not a game you will replay to platinum unless you do not fear monotony.

Toukiden is not particularly difficult A few dodging here and slashing there will pave a straight path to victory. With the constant help of your fellow slayers and the fairly common healing spell you find yourself becoming nearly unbeatable. Which again truly takes away from the game. They’re plenty generous healing spells to make you feel one hundred percent. I personally never need to rely on healing spells and could rely on magic on demon slaying.

With the controls being sensible but fairly challenging to get used to I could only imagine the difficulties of online multiplayer. All in all I give Tecmo’s Toukiden a 6.0 for making a gaming you can play for hours only because your OCD won’t let you not hit that 100 percent.




[Note: A free digital copy of Toukiden was provided for review. This copy represented the final product.]




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